On this page, you will find a description of all aspects of our user interface.
This is where you can view your simulations, shapes, forces or anything that’s in the scene.
Scene is the default tab where you can view and manipulate everything.
Simulation M (14)
Bounding Box B (13)
Shapes H (15)
Masking This visualizes all the voxels containing something.
Manipulators Shift+Q (16,17)
Entity Icons (18) Show the node icons on the node position.
Render Quality will open a menu to its right where you can pick either Low Ctrl + 1, Medium Ctrl + 2, or High Ctrl + 3
In certain cases, like when using Flames translucency, you can get a lot of banding when you look up close at your sim. Setting a higher render quality will help to deal with this.
You can also lower the render quality to gain performance.
Low, Medium, and High are presets that can be edited in Settings>Preferences>Viewport Quality
- Stats (19)
Resolution: The resolution of the viewport
Simulate: The time it takes in milliseconds to do a single simulation step.
Render: The time it takes in milliseconds to render the simulation.
Framerate: How many times per second the UI is updated
VRAM: The amount currently used GPU memory vs total available memory.
Sky: These settings are controlled in the Skybox node.
Ground: These settings are controlled in the Ground node.
Render is the tab where you can preview what will be exported.
This is where the building blocks to create the simulation are managed.
This is where time is visualized from left to right.
For a description of how to use this editor check out our Timeline Editor section.
Toggle Loop L When looping is on you’ll see the looping area represented in blue in the timeline editor. This blue bar can be moved around by clicking and dragging the middle or scaled by clicking and dragging the edges.
Toggle between displaying the timeline in seconds or frames. Shift + F
Scrollbar for the timeline.
Toggle Curve Editor ` For a description of how to use this editor check out our Curve Editor section.
Playhead Indicates the current time on the timeline.
This indicates the current time the simulation is at.
Parameter Here you can set the parameter value for the current frame.
This button can be found on an Export or Import node.
For an export node, this will toggle a different view where you can see and edit how the frames will be exported.
Shows the duration of the sequence that will be exported.
This indicates what part of the timeline will be exported. This bar can be moved around.
Information on the controls of the editor. These will change to showing keyframe controls when hovering over a keyframe.
Node Details: This tab shows all the parameters for the selected node.
Favorites This tab shows all the parameters that are marked as favorites.
Clear All will remove all the items from the favorites list. All the star icons will be unchecked.
Timeline: This tab shows all the parameters with keyframe animation enabled.
Clear All will remove all the items from the list. Note that this will remove all animation!
Only show the parameters with keyframe animation regardless of the tab you are in. This is different from the timeline tab since this only shows animated parameters of the selected node instead of all nodes.
Parameter tab: All nodes have their own collection of parameter tabs.
Cycle Override State: Clicking on this will cycle through the different override states for the parameter.
Parameter name: Hovering over this will show a description of what the parameter does.
Checkbox: This can set a parameter on or off.
Current software version.
Return to the normal user interface with the project you’re currently in.
Minimize the Embergen window.
Maximize the Embergen window.
Specify if you want to sort by date or by name.
Search for a project. This is especially useful when looking through our long list of presets.
Set the list to show the projects you recently worked on.
Set the list to show the Embergen presets.
Set the list to show tutorials on how to use Embergen.
Link to our discord server where you can get help, give feedback on the software, or show off things you made.
Link to our forums.
Open the default preset.
This opens a file browser where you can look for a .ember file to open.
Links to the JangaFX social media pages.