FBX, OBJ, ABC Import#

LiquiGen can import models and animations from other 3d packages to be used as emitters, colliders, or as holdout objects for your renders.

This can be done using the import node icon Import node.


You can browse for your file from the Asset tab.

We primarily support the FBX file format but you can also use OBJ or ABC files.

For Alembic, only the OGAWA format is supported!


You will want to store these files locally. Loading your imported mesh from a network drive can cause instability in simulations and renders.



The Geometry output pin can be connected to any Shapes or Mask Shapes input pin.

You can separate models or even parts of models out using the Mask outputs.

These masks each have their own tab where you can specify what you need to be masked by picking a mesh from the list or a specific set of bones.

The Mask output pins will only output the shapes specified in that mask.