Color is a category of nodes outputting color values.

color icon Color Nodes#

color gradient node icon Color Gradient#

  • Interpolation Color Space: A dropdown menu with different methods of interpolating color from one point in the color gradient to another.

  • Color Gradient: Creates a range of colors.
    • Add a point by left mouse button clicking on the gradient.

    • Move a point holding left mouse button and dragging.

    • Remove a point by selecting it with left mouse button and pressing Delete

    • Edit the color of a point by double-clicking left mouse button on it.

color selector node icon Color Selector#

Outputs a single color from a Color Gradient node based on a specified position on the gradient.

color node icon Color#

Outputs a single color value.

Connecting Color Nodes#

Color nodes can be connected to color parameters.

The color of this parameter will then be controlled in the color node.

A color parameter is recognized by the colored square next to it.

The following parameters can be controlled by color nodes:

color parameters set override state to pin override

To expose a color parameter pin for connecting a color node you have to set the override state to Pin Override by left mouse button clicking the icon next to the parameter.

As you can see the Smoke color and the Fire color are different. They have two colored squares next to them and a dropdown menu above.

Exposing the color parameter pin for these parameters works differently since it’s done by setting the dropdown menu above to Exposed Color Gradient.

These parameters should be connected to a Color Gradient node.

The right side of the gradient represents the highest values for the smoke or fire and the left side the lowest values.

You can adjust the range of which the values are mapped to the gradient using the Coloring remap range parameter in the shading node.

You can offset the range using the Coloring remap ramp parameter.